-By the end of the day, September 17th, 1862, The Battle of Antietam would be known as "America's bloodiest day". And so it was and remains. -
Many battles preceded and followed, but none would be so costly on both sides as Antietam. No more would citizen soldiers populate both armies. Rather, they would now be known as professional veterans. For the Confederacy, the brilliance of Robert E. Lee would be needed to keep the southern army alive.
Opposing him, a series of union generals would be tried. Many would fail. In the end, George McClellan would be called upon a second time, to save the Union. Will he succeed, or will Lee lead southern armies to victory?
Campaign Antietam faithfully recreates the fateful battles of 1st and 2nd Bull Run, and climaxing with America's bloodiest battle, Antietam. Many other smaller battles are also included that will help lead the way. Take charge and defend your country, whether it be North or South.
Features:
- 199 stand alone scenarios and 164 campaign scenarios.
- Three different campaigns for a varied campaign experience, each also has a "weather variant" to choose from.
- Dozens of "what if" scenarios, including, meeting engagements, cavalry fights, equal force battles.
- 39 scenarios specifically designed for a tough challenge against the A/I.
- Many meeting engagements using the new random hex feature.
- The extreme effects of FoW are more fully demonstrated.
- Includes large maps first found in John Tiller's classic Campaign Gettysburg.
- Inclusive orders of battle offer unlimited possibilities for user-created scenarios.
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Bull Run II 2d zoom out:
2.11 mb gif
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Historical Scenarios included:
- First Bull Run
- Second Bull Run
- Antietam
- Groveton (Brawner's Farm)
- Chantilly
- Cedar Mountain
- South Mountain
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Antietam 2d zoom out: 3.69 mb gif |
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| 1st Bull Run 2d zoom in: 6.17 mb gif |
2nd Bull Run 2d zoom in: 6 mb gif |
Cedar Mountain 2d zoom in: 616 kb gif |
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| Chantilly 2d zoom in: 1.77 mb gif |
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Union 2d zoom in: 688 kb gif |
Enhance engine changes:
- Added new Optional Melee Resolution Optional Rule: Units must move and fire before melee.
- Added new Artillery Ammo by Cannon Optional Rule. Each cannon fired will count as one ammo point used.
- Added new Random hex and time for incoming reinforcements. Neither side will know exactly when and where new troops will arrive.
- Scenario and Campaign editors are included to allow the player to create their own situations to play out.
- Play modes include A/I, Hot Seat, PBEM, LAN & Internet play.
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Click to Enlarge
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Credits:
- Developer: John Tiller
- Artist: Joseph Amoral
- Graphics Coordinator: Mark Adams
- Background Music: Thomas Hook
- Vocals: Jennifer Davis
- Scenario Design: Rich Walker
- Battle Maps: Doug Strickler
- Campaign Maps: Mike Avanzini
- Playtesters: Aleksander Krolikowski, Rich Hamilton, John Ferry, Lee Hook, Doug Strickler, Richard White, & Ernie Sands
System Requirements:
Windows XP, Vista, or 7
Processor: 1 GHz
Disk Space: 1 GB
Memory: 1 GB
Video Memory: 512 MB