- Atlanta Title Info
- Game Documents
-Hood v. Sherman-
At the beginning of 1864, the Union was poised to begin its final drive into the deep South. The plan was simple: General William T. Sherman and his three separate armies with over 110,000 men, would advance south, seek and destroy the Confederate Army of Tennessee, and capture the great Confederate city of Atlanta.
However, a determined General Joseph E. Johnston was ordered to stop this invasion. Johnston's plan was also simple: fortify and defend each mile of southern territory, inflict ever greater losses on the enemy, and force them into a costly mistake.
Cleverly using the difficult terrain of northern Georgia, Johnston's plan nearly worked. But after a hard fought campaign, Sherman took Atlanta, dealing a major blow against the Confederacy.
Now you can refight the entire 120 mile march to Atlanta, or face the invaders at places like Rocky Face Ridge, Resaca, Kennesaw Mountain, and even Atlanta itself. Your choices will decide the fate of Confederacy. Fight well and bring victory to your chosen side.
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The heart of Campaign Atlanta is the campaign system. At each stage of a campaign, players choose from 2-4 operational decisions that will result in a tactical battle to be played out on an expansive map, providing room for maneuver. The campaign is non-linear, with both offensive and defensive operational options available to each side. Though every scenario may also be played as a stand-alone, the bulk of the scenarios are integrated into the operational/tactical campaigns, providing a high degree of replay value.
- Rocky Face Ridge
- New Hope Church
- Pickett's Mill
- Kolb's Farm
- Peachtree Creek
- Ezra Church
- Sunshine Church
- Utoy Creek
- and more...
"What if" battles:
- Chattahoochie River line
- Siege of Atlanta
- Sherman's advance
- meeting engagements
- and many more...
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Campaign Atlanta has the largest map yet featured in the CWB series. Over 100 miles in continuous length, that's over 1,300 hexes north to south. More than 500,000 hexes in total!
Large maps and inclusive orders of battle offer unlimited possibilities for user-created scenarios.
Kennesaw Mountain: 2.33 mb gif Click to Enlarge
- 134 stand alone scenarios and 96 campaign scenarios.
- Five different campaigns.
- A Scenario Editor that allows the players to build their own scenarios.
- A Campaign Editor that allows the players to build their own campaigns.
- Play modes include A/I, Hot Seat, PBEM, LAN & Internet play.
Enhanced engine changes:
- Real weather changes.
- Gun smoke effects.
- Ability to capture, recapture, and spike artillery.
- Increased campaign recovery rates.
- and more ...
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Atlanta 2d zoom out: 37.9 mb gif
- Loss carryover between battles.
- Fatigue Carryover between battles.
- Leader Promotion/Replacement.
- Straggler Return between battles.
- Limited reconstitution of destroyed regiments.
- Developer: John Tiller
- Artist: Joeseph Amoral
- Graphics Coordinator: Mark Adams
- Background Music: Thomas Hook
- Vocals: Jennifer Davis
- Scenario Design: Rich Walker
- Historical Consultant: Jim Dunnam
- Campaign Maps: Mike Avanzini
- Playtesters: Jim Brammer, Rich Hamilton, Aleksander Krolikowski, Tony Malone, Sam Orlando, Ernie Sands, Brett Schulte, & Richard White
Windows XP, Vista, or 7
Processor: 1 GHz
Disk Space: 1 GB
Memory: 1 GB
Video Memory: 512 MB