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- Mexican-American War Title Info
- Planning Maps
- Game Documents
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-In Pursuit of Manifest Destiny-
March across the plains of southern Texas with the 4th US Infantry which included in its ranks the young Lieutenant Sam Grant.
Accompany the elite US Engineers, its members including Lee, Beauregard, McClellan, Joe Johnston and other soon-to-be-famous officers, as they pry into the Mexican dispositions to find an opening that would lead to victory.
Bounce across the arroyos at Buena Vista on the seat of a caisson in a battery commanded by Captain Braxton Bragg, or ride with the US Dragoons alongside Dick Ewell, back in the days when he still had hair.
Mexican-American War is a grand tactical level simulation of this conflict using the Early American Wars engine.
The war with Mexico presents some fascinating parallels and contrasts with our current history.
Mexico in 1846 had a standing army of about 35,000 men, while the Regular Army of the United States mustered only about 7,000 soldiers, with most of them scattered across the western borders of the country, protecting settlers and battling Indians.
Employing advanced tactics and superior technology, especially that of the artillery, the US prevailed. Luck, boldness, and skill also contributed to the US victory.
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Click to Enlarge You have an opportunity with this game to rewrite the history of a forgotten war, fought in 1846 and 1847 between The United States of America and the nation of Mexico.
In scope, from the sweeping panorama of deserts and mountains, to lush California to Mexico City's verdant basin, the war is unrivaled in the Western Hemisphere, even by the American Civil War which began only fifteen years later. From Texas to the Pacific, from Northern California to Central Mexico, battles, skirmishes - and diplomacy - over a period of two years determined the ultimate outline of the continental United States as we know it today.
You will also do battle in a conflict only slightly better known to Americans - the Texas War of Independence, fought in 1835-36. From "Come and Take It!" to "Remember the Alamo," you will fight until the decisive battle of San Jacinto settles the issue.
With Mexican-American War you can choose from 72 stand alone scenarios and 5 campaigns.
Scenarios:
- Palo Alto
- Resaca de La Palma
- Monterey
- Brazito
- Buena Vista
- Sacramento
- Cerro Gordo
- Contreras
- Churubusco
- Molino del Rey
- Chapultepec
- The Alamo
- Bexar
- San Jacinto
- Gonzales
- Coleto
- Concepcion
- and more...
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Click to Enlarge Campaigns:
- The Mexican-American War
- Scott's Central Campaign
- Taylor's Northern Campaign
- Remember the Alamo
- Birth of a Nation -the Lone Star Republic -Texas
Features:
- A Scenario Editor that allows the players to build their own scenarios.
- A Campaign Editor that allows the players to build their own campaigns.
- Play modes include A/I, Hot Seat, PBEM, LAN & Internet play.
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The Final Assault on the Alamo 3d zoom in: 6 March 1836 -Click to Enlarge Changes:
- New weather feature allowing visibility, ground conditions and fire modifiers to be modeled.
- Several new weapon types, plus a new weapon.dat file allowing customization.
- Multiple additions to the PDT file for weapon flags such as:
- -Cavalry unit can fire while mounted.
- -Artillery unit can retire by prolong.
- -Artillery unit can fire indirect.
- -Infantry unit has no bayonets.
- -Unit has small arms (50% melee bonus).
- Ability to destroy and repair bridges with Engineers increasing the effectiveness of such.
- Bridge strength limits various unit types ability to cross.
- "Battalion Colors" display option, to help keep track of forces.
- Enhancements to improve the defenders stance of fortified positions. (Fort Defenders request from the Colonial Campaigns Club.).
- and more...
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Click to Enlarge Credits:
- Developer: John Tiller
- Project Coordinator: Richard Hamilton
- Scenario Design: Richard Hamilton, John Ferry, & Al Amos
- Artist: Joe Amoral
- Uniform Research: Mark Adams
- Music: Daniel Lee
- Campaign Maps: Mike Avanzini
- Historical Overview: John Ferry
- Playtesters: Ernie Sands, Richard White, Rich Walker, D.S. Walter, Mike Cox, & Den McBride
- Special Thanks: Tom Hicks & Douglas Murphy
System Requirements:
Windows XP, Vista, or 7
Processor: 1 GHz
Disk Space: 1 GB
Memory: 1 GB
Video Memory: 512 MB
Planning Maps
Game Documents & Misc
Getting Started Designer's Notes Mexican-American War Operations









































































