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  • North German Plain '85 Title Info
  • Game Documents
North German Plain '85 cover

NATO and Warsaw Pact forces had been staring at each other across the Iron Curtain for 40 years as the Cold War became increasingly hot. During the mid '80s, the Cold War reached a boiling point as the ideologies of communism and capitalism were in their most confrontational posture. One spark on the world scene would be all that it would take to ignite these powerful military forces and send them crashing into each other. In the south, the danger lay in the Fulda Gap. In the north, it was the tank country of the North German Plain.


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  • A scale of one mile hexes and three hour turns, with company and battalion-sized units.
  • Players control infantry, armor, helicopter, airborne, artillery, special forces, and other specialized units.
  • Special rules for Chemical Warfare, Artillery-Delivered Mines, Electronic Warfare (including jamming and intelligence), & Thermal Imaging Sights.
  • Map is over 300 by 190 hexes including most of Northern Germany.
  • 35 scenarios are included, ranging from a small starter scenario to up to a full 161 turn campaign scenario involving British, West German, Canadian, French, American, Dutch, Belgian, Russian, East German, & Polish forces.
  • Includes the main program, scenario editor, and order-of-battle editor.
  • Play modes include AI (against the computer), Play-By-E-Mail, Two-Player Hotseat (single computer), and Network Play (both two player and multiplayer using teams).
  • Complete on-line Help documentation plus on-line printable documentation in Microsoft Word format.
North German Plain Campaign Planning Map
North German Plain '85 Campaign Planning Map: 5.45 mb gif

Campaign Map1

Campaign Map 2


  • Developer: John Tiller
  • Game Design: John Tiller & Greg Smith
  • Playtest Coordinator: Glenn Saunders
  • Scenario Design: Glenn Saunders, Dave Blackburn, & Bob Mayer
  • Artist: Joseph Amoral
  • Unit Graphics: Mark Adams
  • Music: Thomas Hook
  • Campaign Maps: Mike Avanzini
  • Sound Effects Editing: Edward Williams
  • Additional Graphics and Getting Started File: Adam Parker
  • Playtesters: Rick Bancroft, Bob Hutchison, Adam Parker, Paul Sinatra, & Edward Williams

System Requirements:

Windows XP, Vista, or 7
Processor: 1 GHz
Disk Space: 1 GB
Memory: 1 GB
Video Memory: 1 GB

Game Documents & Misc
Getting Started
Designer's Notes



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