"You can kill ten of my men for every one I kill of yours,
but even at those odds, you will lose and I will win." -Ho Chi Minh
"Let us understand: North Vietnam cannot defeat or humiliate the United States.
Only Americans can do that." -Richard M. Nixon
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Squad Battles: Vietnam is a turn-based game at the squad-level using 40 meter hexes and 5 minute turns.
Scenarios range in duration from a single-squad ambush scenario up to a
27 turn battalion-level melee. The major campaigns such as Starlite,
Cedar Falls, Tet, and Hamburger Hill are all covered in detail.
The game includes more than 70 scenarios, covering nearly 30 major conflicts of the Vietnam War, involving the US Army and Marine Corps from 1965 through 1971.
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Units represented:
- US Army
- US Marines
- North Vietnamese Army
- Viet Cong
Unit types include:
- recon
- sappers
- heavy weapon units
- and mor...
Vehicles types include:
- M-48
- Huey
- Cobra
- M-113
- the Marine LVTP5 amphibious vehicle
- and more...
Weapons include:
- M-16
- AK-47
- LAW
- RPG-7
- and more...
The scenarios include many different situations such as ambush, ground assault, helicopter assault, and amphibious assault. The game includes a scenario and order-of-battle editor together with more than 25 maps.
The
game also has the standard scenario, OOB, parameter, database
& sub-map editors included with the game. Play modes
include A/I, Hot Seat, PBEM, LAN & Internet play.
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Credits:
- Developer: John Tiller
- Artist: Joseph Amoral
- Unit Graphics: Mark Adams
- Music: Thomas Hook & Daniel Lee
- Additional AI programming: John Rushing
- Contributed Sound Effects: Edward Williams
- Scenario Designer: John Tiller
- Historical Overview: Pat Blackman
- Campaign Maps: Mike Avanzini
- Playtesters: Greg Smith, John Kincaid, Mike Mundell, and Tom Wilson
System Requirements:
Windows XP, Vista, or 7
Processor: 1 GHz
Disk Space: 1 GB
Memory: 1 GB