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As listed on the HPS Simulations site, Panzer Campaigns is a series that includes the following titles:

Smolensk 41 Normandy 44 Kharkov 42 Tobruk 41Bulge 44 Korsun 44 Kursk 43 Sicily 43Rzhev 42 Market-Garden 44 El Alamein 42 France 40Salerno 43 Moscow 41 Stalingrad 42 Minsk 44Budapest 45 Sealion 40

All of the titles of this series share common traits with one another. The following is an extract from the user documentation.

Sides: A Panzer Campaigns battle is played by two sides, one Allied and one Axis. A battle may be played by one person against the computer, or by two persons using a variety of modes such as Two-Player Hot Seat, Play-By-E-Mail (PBEM), or Network Play.

-Game Scale-

Hexes: Each battle is played on a map made up of hexagons (hexes). Each hex measures 1 kilometer across. Each hex contains terrain that affects movement and combat in that hex.

Turns: Each battle is conducted in turns each of which typically represents 2 hours of real time, although this may vary by scenario. Each player has a number of units under their control, some of which are on the map at the beginning of the battle, while others arrive as Reinforcements.

Units: Typically, each unit is a battalion, company, or platoon of Infantry, Artillery, or Tanks. Each Infantry unit has a strength value in increments of single men, each Artillery unit has a strength value in number of guns, and each Tank unit has a strength value in number of vehicles. In addition there are specialized units such as Headquarters, Air Units, and Ships. Infantry, Artillery, and Tank units are capable of firing on enemy units (for towed Artillery, only when unlimbered) and each has a range value indicating the number of hexes that unit may fire.

-Order of Battle Editor-

The Panzer Campaigns Order Of Battle Editor is used to create and modify Orders of Battle used in the Panzer Campaigns series of games. Each Order of Battle is made up of hierarchical organizations from Army Group down to Platoon, with individual units making up the organizations at the lowest level. Each unit can be assigned individual values such as Strength, Class, Type, and so forth.

-Scenario Editor-

The Scenario Editor can be used to create new scenarios and to modify existing scenarios for Panzer Campaigns. The Editor has full support for all unit placement and modification (such as strength and fatigue modification) and full support for other scenario features (such as objective placement).

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